Tuesday, May 6, 2025

Halfway There in WoW

Yesterday, I managed to get my 25th character to max level, which officially puts me halfway there.  The last one was the rogue, which had a bad played time from 50 to 80, probably for two reasons.  First, I don't really enjoy playing rogues very much.  Honestly, I haven't since they got rid of the combat spec.  Second, my random decision to start out at level 50 playing in Blade's Edge Mountains was a bad one.  It's not tuned as well as some of the more recent zones and expansions, so the time to get from 50 to 70 was a LOT longer than usual.

With 25 characters to go, if my average played time to max for them is 9 hours and 30 minutes, it should theoretically be very doable to get the rest of these to max level before the end of the year, assuming I'm not playing much besides World of Warcraft.  Of course, that isn't likely the case, so it will likely slip into 2026, but that seems like that's probably fine as well, given the current game cycle.

I also haven't considered the recent leveling bonuses in these calculations, so my broader average may come in below that 9-hour and 30-minute level.  The thing I found with the rogue is that the mysterious satchels probably helped more than anything, keeping me much more caught up on gear than I otherwise would be, and by extension, making stuff die faster and the leveling process much smoother.

I'm now working on my Alliance Shaman, and am playing him as Enhancement.  That seems to be going smoothly enough so far.

In Elder Scrolls Online, I continue working my Templar through map completion.  I finished up Bangkorai and all the Blackreach cavern stuff, and have now moved on to Blackwood, which has a bit more to knock out, although I had quite a bit of it complete already. I think Clockwork City will be up after that.

Cheers,

Joar

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