So I took a bit of a break from WoW over the holidays and have just now started to get back into playing a little bit. I did get a chance to do relatively full LFR runs on both my shadow priest and my warlock over the weekend. My warlock is now sitting at a total of 8 Sigils of Wisdom, with another shot tomorrow at finishing it up and getting the legendary gem from Wrathion.
My shadow priest actually has 10 Sigils of Wisdom, but no sha-touched weapon to put a gem in. Doesn't that just figure.
I've been leveling both the rogue and the mage a little bit, and both are currently sitting at 86. Both so far have been incredibly easy to level and both have fared very well against the soul crushing virmin warrens of the Valley of the Four Winds. Keeping recuperate and leeching poison up on the rogue makes him essentially indestructible. The mages ability to freeze, blink away and then huge burst makes him equally good against packs of multiple mobs.
I've also been playing a little bit of Rift in between. I'm still working on getting my mage to the new max level, and he's now at level 53 and working his way through Seratos and Eastern Holdings. I'm still having a hard time getting into the new Storm Legion zones as the questing and story line just doesn't seem to progress as well as it did in the earlier levels, and I find myself quickly out of quests to do and getting outleveled by the zones.
The new carnage quests are interesting in the sense that it brings a new twist to the "go kill 10 boars" quests in that, the first time you kill a boar, you'll be automatically granted the quest and can turn it in right from your screen as soon as you kill the 10th boar.
The only problem is that there are so many mobs that trigger these carnage quests and the amounts involved tend to be pretty large - typically around 16 each. There's no rhyme or reason as to why you're killing these things and after a while it gets a bit overwhelming.