Tuesday, October 21, 2014

Upgrades and My Continued Assault on the Headless Horseman

So I've gone back to my annual ritual of desperation and futility and have been running the Headless Horseman every day on all 15 of my max level toons.  This is an activity that I've been doing for several years now, and I started this year's Hallow's End having already attempted it 400 times.  As of last night, that number of attempts is now up to 440, and if the 0.5% chance on Wowhead is accurate, that means there is only an 11% chance that I'd run it that many times without getting the mount.

That makes me incredibly special and unique in a way that is seriously starting to piss me off.

I've still only run the Blasted Lands quests on one toon since I've now become preoccupied with the Headless Horseman.  However, the upgrades from Horseman rings as well as heading out to Townlong Steppes to buy upgrades has resulted in a little bit of ilvl movement on my characters since my last update in early August.

So here is where we stand as of today:

Warlock - 554 -> 560
Shaman - 535 -> 537
DK 529 - > 531
Hunter 523 -> 528
Mage 519 -> 525
Monk 516 -> 524
Priest 519 -> 521
Paladin 513 -> 521
Druid 513 -> 517
Warrior 512 -> 515
Rogue 508 -> 514

So I still need to finish cleaning all that Timeless Isle gear out of my bags and get my heirlooms reconsolidated in one place, then run the Blasted Lands quests on a few toons that could use the upgrades.  I'll have plenty of time to get all that done once the Hallow's End event is done.  I'm also probably going to work on getting the pets since I'm waiting in queue anyway.

And, if I have time left over, I may continue working on leveling the alliance army.

Tuesday, October 14, 2014

You Are Not Prepared!!!! for 6.0

Actually, I am sort of prepared, but that makes for a really boring blog post title.  So there are a number of things that I plan to do tonight once 6.0 is up and running, after of course making sure as many of my addons as possible have been updated.

  • Sort through my various alt banks and make sure everything is appropriately deposited in the new toy box.  Wowhead has a list of things that can go in the toybox, and combining that with the ArkInventory cross toon search feature has me well prepared with a good list of how to get that done efficiently.
  • Go play through the new launch event in the Blasted Lands.  I honestly might give this one a day or two before I jump into it, just to wait for the crowds to die down a little bit.
  • Run the new UBRS instance.  I should be able to grab a guild group for this one.
  • With a total of 15 toons geared at least somewhat for raiding, I'm probably not going to go to the trouble of optimizing more than a handful for raiding at this point.  I'll likely try Siege again on a couple, but not enough for it to be worth going through a big optimization effort.  Sorry Mr. Robot.
  • I'd like to jump into some of the older raid instances that have been made more solo friendly to see how that feels.  Thorim.  This means you.
  • I've been very focused on my alliance paladin lately hoping to get him to 90 before the next expansion drops (he's currently sitting just slightly short of 82).  Despite that goal, I may go back to leveling folks a little bit at a time just to get a feel for some of the class changes and how those may impact me for leveling come WoD release.
  • I may make a few trips to the barber shops / plastic surgeon guy to see if I like new face options for any of my characters.  It seems like an odd thing since I'm generally only looking at their back sides, but I figure I'll take a look.
  • With 522 gear now purchasable for gold from the Shado-Pan Assault vendor, I will probably buy a few upgrade pieces for toons that can use them.  I probably should have prepared a list for this.  
I think that's about it for my post-patch to do list.  Once all of that is done, I'll probably go back to leveling my alliance toons for the next month or so.

Tuesday, October 7, 2014

Paladin on to Cataclysm and a Permanent Drop From the Weekly Checklist

So I managed to get my alliance paladin to level 80 last night, which means he's heading for Mount Hyjal.  I was briefly thinking about going the Vash'jir route because I haven't done it in a really long time, but then I remembered that I'm not completely insane.

I managed to get through Northrend without doing a single dungeon more than once, other than the requisite 2-3 passes through Utgarde Keep from levels 68-70.  So that was all good.

He's looking to be in pretty good shape for hitting max within the next week or two, so in plenty of time for WoD.  Doesn't look like my poor alliance shadow priest is going to be as lucky, but that's okay.

I also managed to cross something off my standing weekly to do list permanently.

Thank you Onyxia!  It'll be weird not seeing you every week.  Enjoy the break from my Chaos Bolts.

I also solo'd the Zul'Aman speed run and managed to get the Amani Bear mount as well, so all in, it was a good week for new mounts for the Joar empire.

After 6.0 drops, potentially next week, I'll be starting the process of cleaning out my bags, and potentially planning the various garrison buildings that I'll be targeting for my various toons that I'll be leveling for WoD.

I'm also debating my leveling order for WoD.  I'm pretty sure Joar will be first, then some combination of death knight, shaman, paladin and hunter, but haven't decided for sure on any of those yet.

Wednesday, September 24, 2014

Joar Alliance Army Leveling Updates

So I managed to ding 70 on my paladin last night.  Does anything other than Utgarde Keep ever pop from 68-71?  I'm getting so incredibly tired of that place.  I guess I could just queue for the specific dungeons that I want to avoid the incredible frustration of watching that pop up again and again.

Pushing this one toon toward max has made me realize that I sort of miss the gradual progress of doing a little bit on a whole bunch of toons all at once, so I may bag the pushing one and a time approach, and go back to a little bit of everything.  After all, I really don't particularly need yet another toon at max level come Warlords, so what does it matter, right?

I've also started to execute on the pre-patch 6.0 plans that I laid out in my last post.  All the extra burdens have been used, Justice Points spent (although I did realize I've been using the PvP version of the caster staff, so I may grind out a few more points on one toon to get the regular caster staff).

I've also started spending valor for upgrades on all the toons that have valor sitting on their currency tab.

I've also started to inventory everyone's bank to see what cleaning needs to be done.  Priest, shammy and paladin seem to need the most attention at this point, so we'll get to those.

I've also sent a full set of Timeless Isle gear to my alliance paladin and alliance priest, as those are the only toons likely to hit max level before the expansion hits, so at least they'll have a little bit of a boost once they get there.  The rest are in the process of being sharded or sold.

So we're getting to be in good shape I think.

Wednesday, September 17, 2014

Initial Preparations for WoD

The one year birthday of Siege of Orgrimmar passed since my last blog post.  No meaningful new content in over a year now.  Just sort of boggles the mind, doesn't it?  I've now managed to defeat Garrosh Hellscream on something like 13 different toons to the point that I can't stand the sight of the place.  I've taken to using the auction house in Undercity, just to avoid Orgrimmar.

I've continued to work on my alliance paladin, and he is very close to being ready to head to Northrend.  Getting to the home stretch on that one.  I think I may manage to get one more alliance character in addition to the paladin to max before WoD drops, but we'll see.  

I've also started to think about the various things I need to do to prepare for WoD.

So here's a quick version of my to-do list over the next few weeks.

  1. Make sure to spend all the accumulated valor and justice points on all 15 current max level toons.  I keep saying on Twitter that I'm currently working on #15, but now that I look closely at it, it's #16 I'm working on.  Sheesh.  In any case, there are still a handful of heirlooms that I don't have.  Nothing really better to do with those JP.  VP will likely go toward gear or upgrades.
  2. It really can't hurt to do some farming of lesser charms, since it will be possible to use them for upgrades once patch 6.0 drops.  Those little gear bonuses will help make the initial leveling zones just a little bit easier.
  3. Make sure to use those last few Burdens of Eternity.  See point above.
  4. Clean out those banks.  Some gear should be headed for void storage, and the stuff that isn't can just be sold or sharded.  This time around, all the crafting reagents can just stay, since that'll all going on a separate tab come 6.0.
  5. Timeless Isle gear fire sale.  I've managed to accumulate a few hundred pieces of Timeless Isle gear.  It's time for that all to be sharded or sold.  The good news is I've got enchanters in two separate armor types, so I'll be able to shard about half of it.
My to do list tends to get longer as we get closer to the expansion release date, so I'll be sure to post updates from time to time.


Tuesday, September 9, 2014

Updated Nothingness

So I haven't posted an update to this here blog for quite some time.  Totally screwed up the whole Blaugust thing.  Whose idea was it anyway to start something that encouraged daily posting at a time of intense inter-content doldrums.  The world is not all about Warcraft you say?  Nonsense.

Poor Wildstar really missed a bet here.  If the leveling and grinding process hadn't been so incredibly painful and buggy, I would have been happily plunking away in Nexus working on a bunch of different toons while waiting for WoD.  If you have managed to drive subscribers away while there was literally nothing else to go do, you've really accomplished something there Carbine.  Well done.

So here is what I've been up to.  I've been working through the last stages of the legenday quest line on my priest.  I've got just Runestones to go at this point, but honestly, I really don't care if I finish or not.  I've found my play time significantly reduced of late because of some real life changes going on, so I don't anticipate having the time to be the massive altoholic I've been in the past come WoD.  I may actually choose to focus on two or three characters max come WoD, and honestly, my priest is probably not going to be one of them.

I haven't 100% finalized the decisions yet, but I'm pretty sure it's going to be some combination of my warlock, my death knight, my shaman and my hunter.

I've been going back and picking up some achievements on Joar.  Because yes, it's something to do, and because dammit, those Malayan Quillrat's just cry out to be /loved.  I often find myself looking at those on the mini-map wondering why there would be anything Malaysian in Pandaria and scolding myself for not visiting my KL operations in real life recently.  But that might just be me.

I finally managed to log onto my mage while it was raining in Stranglethorn, so I also picked up the elusive Baby Ape, completing my Zookeeper achievement and title.  Zookeeper Joar.  Like anyone would trust a warlock with their baby animals.  Is someone grilling burgers?  Cool green fire grill dude.

Lastly, because I can never quite cure myself of my altoholic bent, I've also been working on my paladin alliance side.  He's currently working his way through Outland.  I must say, my dwarf paladin is a darn good looking dude.

So that's the update.  I'll try to get back to posting more regularly, especially as we get closer to the release of WoD and 6.0.  I will of course start with my preparatory plans, of course assuming my normal rampant case of altoholism.


Thursday, August 14, 2014

A Critical Evaluation of the Warlord Cinematic

So here are a few initial thoughts on the Warlords of Draenor Cinematic.

  • Really excited to see gnomes featured so prominently.  Granted, it was just an advertisement off to the side, but still.  I'll take it.
  • While initially concerned, I thought Kim Kardashian really shined in the role of Pit Lord.
  • What happened in the past 35 years that caused Orcs to lose the ability to construct something more than two stories tall?
  • Is Thrall still green or will we be getting a new red Thrall.  Does this have any impact on the suggested side effects of green M&M's?
  • Can we just all agree to call this the AngryOrc expansion?  I mean, there was even a two handed axe firmly planted in a skull.  Doesn't get more AngryOrc than that.
  • I'm confused.  What are we fighting about?
  • Looking forward to the new improved St. Patricks day event featuring that weird green beer stuff that Grom was contemplating drinking.  Weirdest leprechaun ever though.
  • After all that work on character models and everything else, why do all the Orcs in the cinematic look exactly the same.  Could we get name tags please?
  • On November 13, 1914, Berber tribesman defeated the French in Morocco in the battle of El Herri.  Coincidence?  You be the judge.  Without that, the berber carpet in Mike Morhaime's rec room probably wouldn't be there.
  • None of the Orcs making their way to the giant building appeared to be flying, effectively confirming that there will be no flying in the new expansion.  Or that most netherdrake members of the Screen Actors' Guild continued to be on strike during the filming of the cinematic.
  • If all those torches are planning to stop by my garrison at some point, I'm going to need a level 4 dining room.
  • Orc orc orc orc orc orc orc orc....if you say that fast enough, it starts to sound like you're saying Kor over and over again.  The people that used to play Beatles albums backwards looking for secret messages are very concerned by this.