So I have continued to steady advance of my army of 9 alliance toons that I'm attempting to level simultaneously. I've also been messing around with making gold on my existing Horde contingent with pretty good success, and I've also been dabbling a bit in PvP on my priest, running a few LFR's on various toons, and working on finishing up Loremaster of Cataclysm on Joar. I've only got about 20 quests to go in Uldum before that is done.
From a gold making standpoint, I've mostly been doing the Elementium Shuffle and using that to keep a nice stock of gems and scrolls up on the auction house. I've also gotten back into dabbling in glyphs a little bit, but have only a fairly small stock posted at any one point, because it tends to be a pretty active and competitive market on my server, so I'm not really interested in investing in a huge stock that I might not make a return on.
I've managed to get Joar about half way to 88 on the beta and am continuing to really enjoy the new dynamics of the demonology spec. I've tried destro a little bit, but at least for leveling, it hasn't been quite as fun. I've also completed both the Stormsnout Brewery and Jade Serpent instances and enjoyed both a great deal. Interesting mechanics, but nothing that was too troubling for any of my groups.
On my army of alliance toons, I'm continuing to make really good progress. I've found the low level dungeons to be a significant drain on leveling speed though, so I'm going to return to a primarily quested approach with a few dungeons thrown in for variety. For the most part, the characters that I was leveling via dungeon finder are now 3-4 levels behind the toons that were mostly questing. The exception to this would be the two classes that I was leveling as tanks that have significantly benefited from instant queue times and are keeping pace pretty nicely with the questing characters.
So here is the update:
Hunter - 76
Druid - 29
Shaman - 26
Priest - 26
Paladin - 29
Warrior - 25
Mage - 26
Warlock - 30
Rogue - 28
The other aspect to leveling via dungeon finder that wasn't working particularly well is it is almost impossible to simultaneously level professions that way as there just aren't enough nodes in any of the instances. So I'll keep at it. At the point that patch 5.0 drops, I'll likely switch to just focusing on one at a time, but in the meantime, the slow and steady advance of the large group has been pretty interesting.
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